12/15/2023 0 Comments Learn to fly 3 no flash playerNow you have to design all the items, all their stats, their levels, make their assets, find their sounds, implement all that, test all that, balance all that, test it in combination with other items, balance it in combination with other items. That's for the core gameplay player goes up, gains money, upgrades, repeat. So anywhere from a few months to 15 years? I've seen devs doing true labor-of-love stuff building their own engines for years and years and not even come close to what existing engines can do in a matter of hours. Now considering you think Unity is trash (it's absolutely awesome btw, tons of trash GAMES made with it, but the engine is incredibly powerful) you'd have to use some other engine, otherwise you're looking at implementing your own physics, your own rendering, your own audio, your own input management. "If it was that easy, everyone would do it."Īssuming you would have the assets handy and only wanted to reproduce the "core gameplay" of a game like this, you could probably get it running in a week or 2, it's fairly easy stuff. People tend to say "no way, I could make that in a week", but I've yet to see anyone be able to create anything close to this in such a short time. Learn to Fly 3 is a $100,000+ project believe it or not. People don't understand what goes into making games. Still, to answer your question: it depends. Lol sounds like someone needs to try Unity and leave the bandwagon. Originally posted by Stop Badgering me:Please dont mention unity that program is trash
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |